Design in the Real World (Fall only)
Faculty: Kenneth Alfano (Undergraduate Education) and Erik Hildinger (Technical Communications)
Project: Design, build, and evaluate a first-generation proof of concept solution to a problem, and perform select associated engineering and business analyses.
In this section of ENGR 100 (Introduction to Engineering), you will learn how engineers of all disciplines view – and change – the world. You will find out that engineers bring much of their life and learning to bear on problem solving. It's not just math. It's not just science. The best of engineering often embraces one's life and passion to share with others, to help those in need, to improve our quality of life, and to encourage our exploration into the unknown. This section of ENGR 100 in particular teaches the design process in the broad context of various entrepreneurial considerations – particularly important if one might ever launch a start-up company or work for one or even interact with them in the course of one’s career. This section features real-world engineering projects that can improve people’s lives, whether in a large or a small way, and many of the projects are conceived by students themselves. In any one term, the projects can span a variety of disciplines and interest. For example, recent projects have ranged from a novel backpack-rack for a bicycle (ME) to a layout design for a store (IOE) to a bicycle-powered centrifuge for underdeveloped regions (BME).